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Searched refs:hasStroke (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrOvalRenderer.cpp818 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in create_circle_batch() local
823 if (hasStroke) { in create_circle_batch()
1068 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in create_ellipse_batch() local
1072 if (hasStroke) { in create_ellipse_batch()
1902 bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style; in create_rrect_batch() local
1904 if (hasStroke) { in create_rrect_batch()
1930 if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) { in create_rrect_batch()
1934 if (hasStroke) { in create_rrect_batch()
1974 if (hasStroke) { in create_rrect_batch()
/external/skia/src/device/xps/
DSkXPSDevice.cpp1475 const bool hasStroke = SkPaint::kStroke_Style == style in shadePath() local
1487 if (hasStroke) { in shadePath()