Searched refs:has_control (Results 1 – 2 of 2) sorted by relevance
53 bool has_control = OperatorProperties::GetControlInputCount(op) == 1; in MakeNode() local60 if (!has_control && !has_effect) { in MakeNode()64 if (has_control) ++input_count_with_deps; in MakeNode()72 if (has_control) { in MakeNode()
38 bool has_control = OperatorProperties::GetControlInputCount(op) == 1; in MakeNode() local45 if (!has_context && !has_framestate && !has_control && !has_effect) { in MakeNode()51 if (has_control) ++input_count_with_deps; in MakeNode()68 if (has_control) { in MakeNode()