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Searched refs:has_damage (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glx/
Ddri_glx.c199 static GLboolean has_damage; in has_damage_post() local
206 has_damage = GL_TRUE; in has_damage_post()
209 has_damage = GL_FALSE; in has_damage_post()
214 return has_damage; in has_damage_post()