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Searched refs:has_new_line_number (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
Dglcpp-lex.l45 if (parser->has_new_line_number) \
52 parser->has_new_line_number = 0; \
Dglcpp.h181 bool has_new_line_number; member
Dglcpp-parse.y210 parser->has_new_line_number = 1;
218 parser->has_new_line_number = 1;
1147 parser->has_new_line_number = 0; in glcpp_parser_create()