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Searched refs:has_solid_color (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/xorg/
Dxorg_composite.c302 exa->has_solid_color = FALSE; in bind_shaders()
315 exa->has_solid_color = TRUE; in bind_shaders()
370 if (exa->has_solid_color) { in bind_samplers()
539 exa->has_solid_color = TRUE; in xorg_solid_bind_state()
583 exa->has_solid_color = FALSE; in xorg_composite_done()
Dxorg_exa.h25 boolean has_solid_color; member
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_composite.c332 ctx->has_solid_color = FALSE; in bind_shaders()
344 ctx->has_solid_color = TRUE; in bind_shaders()
402 if (ctx->has_solid_color) { in bind_samplers()
533 ctx->has_solid_color = FALSE; in xa_composite_done()
Dxa_context.c299 ctx->has_solid_color = 1; in xa_solid_prepare()
344 ctx->has_solid_color = FALSE; in xa_solid_done()
Dxa_priv.h108 int has_solid_color; member