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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DNoiseGenerator.java87 protected static float[] hashpntf; field in NoiseGenerator
112 hashpntf = (float[]) ois.readObject(); in loadConstants()
839 result[0] = hashpntf[3 * hash[hash[hash[z & 0xFF] + y & 0xFF] + x & 0xFF]];
840 result[1] = hashpntf[3 * hash[hash[hash[z & 0xFF] + y & 0xFF] + x & 0xFF] + 1];
841 result[2] = hashpntf[3 * hash[hash[hash[z & 0xFF] + y & 0xFF] + x & 0xFF] + 2];