Searched refs:hitobject (Results 1 – 2 of 2) sorted by relevance
48 …normal,const btVector3 m_hitPointWorld,const btScalar m_hitFraction,btCollisionObject* hitobject);
310 …ctor3 hitnormal, btVector3 m_hitPointWorld, btScalar m_hitFraction, btCollisionObject* hitobject) { in addResult() argument316 jmeUserPointer *up1 = (jmeUserPointer*) hitobject -> getUserPointer(); in addResult()