Searched refs:i915_texture_offset (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_surface.c | 187 dst_offset = i915_texture_offset(dst_tex, dst_level, dstz); in i915_surface_copy_blitter() 192 src_offset = i915_texture_offset(src_tex, src_level, src_box->z); in i915_surface_copy_blitter() 218 unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer); in i915_clear_render_target_blitter() 247 unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer); in i915_clear_depth_stencil_blitter()
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D | i915_resource.h | 89 unsigned i915_texture_offset(struct i915_texture *tex,
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D | i915_state_static.c | 126 unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level, in update_framebuffer()
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D | i915_resource_texture.c | 146 INLINE unsigned i915_texture_offset(struct i915_texture *tex, in i915_texture_offset() function 809 offset = i915_texture_offset(tex, itransfer->b.level, box->z); in i915_texture_transfer_map() 867 offset = i915_texture_offset(tex, transfer->level, transfer->box.z); in i915_transfer_inline_write()
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D | i915_state.c | 402 unsigned offset = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */); in i915_prepare_vertex_sampling()
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