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Searched refs:i915_texture_offset (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_surface.c187 dst_offset = i915_texture_offset(dst_tex, dst_level, dstz); in i915_surface_copy_blitter()
192 src_offset = i915_texture_offset(src_tex, src_level, src_box->z); in i915_surface_copy_blitter()
218 unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer); in i915_clear_render_target_blitter()
247 unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer); in i915_clear_depth_stencil_blitter()
Di915_resource.h89 unsigned i915_texture_offset(struct i915_texture *tex,
Di915_state_static.c126 unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level, in update_framebuffer()
Di915_resource_texture.c146 INLINE unsigned i915_texture_offset(struct i915_texture *tex, in i915_texture_offset() function
809 offset = i915_texture_offset(tex, itransfer->b.level, box->z); in i915_texture_transfer_map()
867 offset = i915_texture_offset(tex, transfer->level, transfer->box.z); in i915_transfer_inline_write()
Di915_state.c402 unsigned offset = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */); in i915_prepare_vertex_sampling()