/external/clang/include/clang/Basic/ |
D | ObjCRuntime.h | 42 iOS, enumerator 83 case iOS: return true; in isNonFragile() 116 case iOS: in isGNUFamily() 138 case iOS: return true; in allowsARC() 155 case iOS: return getVersion() >= VersionTuple(5); in hasNativeARC() 169 case iOS: in hasOptimizedSetter() 199 case iOS: return getVersion() >= VersionTuple(6); in hasSubscripting() 226 case iOS: in allowsPointerArithmetic() 247 case iOS: return getVersion() >= VersionTuple(5); in hasTerminate() 259 case iOS: return true; in hasWeakClassImport() [all …]
|
D | TargetCXXABI.h | 64 iOS, enumerator 121 case iOS: in isItaniumFamily() 138 case iOS: in isMicrosoft() 221 case iOS: // old iOS compilers did not follow this rule in canKeyFunctionBeInline() 268 case iOS: in getTailPaddingUseRules()
|
/external/deqp/framework/delibs/cmake/ |
D | toolchain-ios.cmake | 3 # It has been altered for iOS development 29 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FOR… 31 # Determine the cmake host system version so we know where to find the iOS SDKs 38 # Force the compilers to gcc for iOS 47 # All iOS/Darwin specific settings - some may be redundant 60 # Hidden visibilty is required for cxx on iOS 82 # Setup iOS platform unless specified manually with IOS_PLATFORM 86 set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform") 103 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT 114 set (CMAKE_IOS_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT} CACHE PATH "Location of iOS Platform") [all …]
|
/external/ceres-solver/cmake/ |
D | iOS.cmake | 42 # It has been altered for iOS development 67 # A macro used to find executable programs on the host system, not within the iOS environment. 78 set (CMAKE_OSX_DEPLOYMENT_TARGET "" CACHE STRING "Force unset of the deployment target for iOS" FOR… 80 # Determine the cmake host system version so we know where to find the iOS SDKs 87 # Force the compilers to gcc for iOS 97 # All iOS/Darwin specific settings - some may be redundant 110 # Hidden visibilty is required for cxx on iOS 133 # Setup iOS platform unless specified manually with IOS_PLATFORM 137 set (IOS_PLATFORM ${IOS_PLATFORM} CACHE STRING "Type of iOS Platform") 167 # Setup iOS developer location unless specified manually with CMAKE_IOS_DEVELOPER_ROOT [all …]
|
/external/clang/test/SemaObjC/ |
D | property-deprecated-warning.m | 54 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \ 55 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}} 60 …arget' is partial: introduced in iOS 5.0}} expected-warning@+2 {{'setPartial_dep_target:' is parti… 78 … setTarget: (id)0]; // expected-warning {{'setTarget:' is deprecated: first deprecated in iOS 3.0}} 79 …elf dep_target]]; // expected-warning {{'dep_target' is deprecated: first deprecated in iOS 3.0}} \ 80 … // expected-warning {{'setDep_target:' is deprecated: first deprecated in iOS 3.0}} 85 …// expected-warning@+2 {{'setPartialTarget:' is partial: introduced in iOS 5.0}} expected-note@+2 … 89 …arget' is partial: introduced in iOS 5.0}} expected-warning@+2 {{'setPartial_dep_target:' is parti… 114 …if ([obj isEnabled]) // expected-warning {{'isEnabled' is deprecated: first deprecated in iOS 3.0}} 115 …ewDelegate:0]; // expected-warning {{'setNewDelegate:' is deprecated: first deprecated in iOS 3.0}} [all …]
|
/external/skia/site/user/quick/ |
D | ios.md | 1 iOS chapter 27 Use GYP\_DEFINES to tell gyp\_skia how to build for iOS. Here's a bash shell 61 not-completely-working hackery. When gyp builds an iOS-targeted project, it is 62 hard-coded for the iOS simulator. To point the project at either the iOS 63 simulator, or an iOS device, the project file must be opened to create a
|
/external/deqp/targets/ios/ |
D | ios.cmake | 1 # iOS Target 3 set(DEQP_TARGET_NAME "iOS")
|
/external/compiler-rt/make/ |
D | AppleBI.mk | 19 INSTALL_TARGET = install-iOS 21 INSTALL_TARGET = install-iOS-Simulator 82 install-iOS: $(SYMROOT)/libcompiler_rt-static.a \ 118 install-iOS-Simulator: $(SYMROOT)/libcompiler_rt_sim.dylib \
|
/external/clang/lib/Basic/ |
D | ObjCRuntime.cpp | 32 case ObjCRuntime::iOS: out << "ios"; break; in operator <<() 64 kind = ObjCRuntime::iOS; in tryParse()
|
/external/llvm/cmake/platforms/ |
D | iOS.cmake | 1 # Toolchain config for iOS. 8 # -DCMAKE_TOOLCHAIN_FILE=../../cmake/platforms/iOS.cmake ../..
|
/external/libvncserver/webclients/novnc/ |
D | README.md | 18 * Supports all modern browsers including mobile (iOS, Android) 40 * HTML5 Canvas (with createImageData): Chrome, Firefox 3.6+, iOS 46 a WebSockets emulator using Adobe Flash. iOS 4.2+ has built-in
|
/external/llvm/test/Object/ARM/ |
D | macho-data-in-code.test | 1 RUN: llvm-objdump -triple thumbv7-apple-iOS -disassemble %p/../Inputs/macho-data-in-code.macho-thum…
|
/external/skia/example/mac/ |
D | HelloWorldDelegate.mm | 8 // for iOS
|
/external/llvm/test/CodeGen/ARM/ |
D | none-macho.ll | 60 ; need the 2 register-save areas employed by iOS. 81 ; *vfp variants used for ARMv6 iOS.
|
D | fold-stack-adjust.ll | 29 ; iOS always has a frame pointer and messing with the push affects 69 ; iOS uses aligned NEON stores here, which is convenient since we 102 ; Just to keep iOS FileCheck within previous function:
|
/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 21 * \brief iOS Platform implementation. 65 : glu::ContextFactory ("eagl", "iOS EAGL Context") 114 throw NotSupportedError("Requested GL API is not supported on iOS");
|
D | tcuIOSMain.m | 21 * \brief iOS Entry Point.
|
D | tcuEAGLView.m | 21 * \brief iOS Entry Point.
|
D | tcuIOSAppDelegate.m | 21 * \brief iOS Application Delegate.
|
D | tcuIOSViewController.m | 21 * \brief iOS View Controller.
|
/external/skia/site/dev/contrib/ |
D | c++11.md | 64 - Our iOS builds are driven from a Mac 10.7 machine using some unknown old Clang. 67 If we were to eliminate the problems of iOS bots, our ability to
|
/external/ceres-solver/ |
D | CMakeLists.txt | 136 # Use ios-cmake to build a static library for iOS 138 # We need to add isysroot to force cmake to find the toolchains from the iOS SDK 145 # There are some features/algorithms are not available in iOS version and the 146 # minimum supported iOS version is 6.0 now. 148 # Use cmake ../ceres-solver -DCMAKE_TOOLCHAIN_FILE=../ceres-solver/cmake/iOS.cmake \ 151 # Check the documentation in iOS.cmake to find more options. 159 MESSAGE(STATUS "Building Ceres for iOS platform: ${IOS_PLATFORM}") 162 MESSAGE(STATUS "Building for iOS, forcing use of miniglog instead of glog.") 169 MESSAGE(STATUS "Building for iOS: SuiteSparse, CXSparse, gflags and OpenMP are not available.") 172 MESSAGE(STATUS "Building for iOS, will not build examples.")
|
/external/compiler-rt/ |
D | CODE_OWNERS.TXT | 33 D: MacOS/iOS port of sanitizers
|
/external/skia/gyp/ |
D | common.gypi | 24 # situations, like building for iOS on a Mac.
|
D | libpng.gyp | 82 # explicitly disable looking for NEON on iOS builds
|