Searched refs:iPoint (Results 1 – 1 of 1) sorted by relevance
340 int iPoint = 0; in GetBoundingBox() local344 while (iPoint < m_PointCount) { in GetBoundingBox()345 if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) { in GetBoundingBox()346 iStartPoint = iPoint + 1; in GetBoundingBox()347 iEndPoint = iPoint; in GetBoundingBox()350 if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) { in GetBoundingBox()351 rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY); in GetBoundingBox()352 rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX, m_pPoints[iPoint + 1].m_PointY); in GetBoundingBox()353 iPoint += 2; in GetBoundingBox()355 if (iPoint == m_PointCount - 1 || m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) { in GetBoundingBox()[all …]