Searched refs:icolor (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fFboTestUtil.cpp | 124 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 139 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 223 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 227 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 410 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 414 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 548 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 552 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 656 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 660 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() [all …]
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/external/jpeg/ |
D | jquant2.c | 499 compute_color (j_decompress_ptr cinfo, boxptr boxp, int icolor) in compute_color() argument 532 cinfo->colormap[0][icolor] = (JSAMPLE) ((c0total + (total>>1)) / total); in compute_color() 533 cinfo->colormap[1][icolor] = (JSAMPLE) ((c1total + (total>>1)) / total); in compute_color() 534 cinfo->colormap[2][icolor] = (JSAMPLE) ((c2total + (total>>1)) / total); in compute_color() 785 int i, icolor; in find_best_colors() local 812 icolor = GETJSAMPLE(colorlist[i]); in find_best_colors() 814 inc0 = (minc0 - GETJSAMPLE(cinfo->colormap[0][icolor])) * C0_SCALE; in find_best_colors() 816 inc1 = (minc1 - GETJSAMPLE(cinfo->colormap[1][icolor])) * C1_SCALE; in find_best_colors() 818 inc2 = (minc2 - GETJSAMPLE(cinfo->colormap[2][icolor])) * C2_SCALE; in find_best_colors() 837 *cptr = (JSAMPLE) icolor; in find_best_colors()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestUtil.cpp | 253 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 257 …outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments() 402 const tcu::IVec4 icolor = castVectorSaturate<deInt32>(color); in shadeFragments() local 406 …_outputType == glu::TYPE_INT_VEC4) rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, icolor); in shadeFragments()
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/external/opencv/cxcore/src/ |
D | cxdrawing.cpp | 1678 int icolor = cvRound( packed_color ); in cvColorToScalar() local 1681 scalar.val[0] = icolor & 255; in cvColorToScalar() 1682 scalar.val[1] = (icolor >> 8) & 255; in cvColorToScalar() 1683 scalar.val[2] = (icolor >> 16) & 255; in cvColorToScalar() 1684 scalar.val[3] = (icolor >> 24) & 255; in cvColorToScalar() 1688 scalar.val[0] = CV_CAST_8U( icolor ); in cvColorToScalar() 1694 int icolor = cvRound( packed_color ); in cvColorToScalar() local 1697 scalar.val[0] = (char)icolor; in cvColorToScalar() 1698 scalar.val[1] = (char)(icolor >> 8); in cvColorToScalar() 1699 scalar.val[2] = (char)(icolor >> 16); in cvColorToScalar() [all …]
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 1669 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local 1676 gl.glTexParameteriv(m_target, m_pname, icolor.getPtr()); in test() 1679 verifyStateTextureParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test() 2293 const tcu::IVec4 icolor (0x8000000ul, 0x7FFFFFFF, 0, 0x0FFFFFFF); in test() local 2300 gl.glSamplerParameteriv(m_target, m_pname, icolor.getPtr()); in test() 2303 verifyStateSamplerParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
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