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Searched refs:idx_map (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glsl/
Dir_reader.cpp576 const unsigned idx_map[] = { 3, 0, 1, 2 }; /* w=bit 3, x=0, y=1, z=2 */ in read_assignment() local
584 mask |= 1 << idx_map[mask_str[i] - 'w']; in read_assignment()
Dir.cpp1433 static const unsigned char idx_map[26] = { in create() local
1460 swiz_idx[i] = idx_map[str[i] - 'a'] - base; in create()