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Searched refs:ignoreSign (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderIntegerFunctionTests.cpp744 const bool ignoreSign = precision != glu::PRECISION_HIGHP && glu::isDataTypeIntOrIVec(type); in getInputValues() local
745 const int numBits = getShaderUintBitCount(m_shaderType, precision) - (ignoreSign ? 1 : 0); in getInputValues()