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Searched refs:imageType (Results 1 – 6 of 6) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DImageLoader.java97 public Image loadImage(InputStream inputStream, ImageType imageType, boolean flipY) { in loadImage() argument
99 switch (imageType) { in loadImage()
122 throw new IllegalStateException("Unknown image type: " + imageType); in loadImage()
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp252 …tic inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType) in getShaderImageType() argument
254 return getShaderSamplerOrImageType(formatType, imageType, false); in getShaderImageType()
257 …c inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType imageType) in getShaderSamplerType() argument
259 return getShaderSamplerOrImageType(formatType, imageType, true); in getShaderSamplerType()
685 static void setTextureStorage (glu::CallLogWrapper& glLog, TextureType imageType, deUint32 internal… in setTextureStorage() argument
687 const deUint32 textureTarget = getGLTextureTarget(imageType); in setTextureStorage()
689 switch (imageType) in setTextureStorage()
1581 …name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation… in BinaryAtomicOperationCase() argument
1584 , m_imageType (imageType) in BinaryAtomicOperationCase()
1687 …rifier (AtomicOperation operation, TextureType imageType) : m_operation(operation), m_imageType(im… in EndResultVerifier() argument
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Des31fLayoutBindingTests.cpp1126 glw::GLenum imageType,
1152 glw::GLenum imageType, in ImageBindingRenderCase() argument
1155 , m_imageType (imageType) in ImageBindingRenderCase()
1279 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders() local
1286 …cl << "layout(rgba8, binding = " << m_bindings[declNdx] << ") uniform readonly highp " << imageType in generateShaders()
1335 glw::GLenum imageType);
1351 glw::GLenum imageType) in ImageBindingNegativeCase() argument
1353 , m_imageType (imageType) in ImageBindingNegativeCase()
1369 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); in generateShaders() local
1376 …ut(rgba8, binding = " << m_vertexShaderBinding[declNdx] << ") uniform readonly highp " << imageType in generateShaders()
[all …]
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
DTGALoader.java128 int imageType = dis.readUnsignedByte(); in load() local
175 if (imageType == TYPE_COLORMAPPED || imageType == TYPE_COLORMAPPED_RLE) { in load()
210 if (imageType == TYPE_TRUECOLOR) { in load()
279 } else if( imageType == TYPE_TRUECOLOR_RLE ) { in load()
406 } else if( imageType == TYPE_COLORMAPPED ){ in load()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialHelper.java301 public Material getNonTexturedMaterial(Material material, int imageType) { in getNonTexturedMaterial() argument
318 if (type == imageType) { in getNonTexturedMaterial()
/external/skia/tests/
DSurfaceTest.cpp146 static SkImage* createImage(ImageType imageType, GrContext* context, SkColor color) { in createImage() argument
156 switch (imageType) { in createImage()