Searched refs:inThePast (Results 1 – 4 of 4) sorted by relevance
37 public boolean inThePast; field in LevelTree.Level49 inThePast = pastEvent; in Level()105 boolean inThePast = false; in loadLevelTree()111 inThePast = true; in loadLevelTree()137 …currentLevel = new Level(levelResource, null, titleString, timeStamp, inThePast, restartable, show… in loadLevelTree()
352 if (level.inThePast) { in goToLevel()355 if (mLastLevel != null && mLastLevel.inThePast) { in goToLevel()
213 … if (enabled || level.completed || !onlyAllowThePast || (onlyAllowThePast && level.inThePast)) { in generateLevelList()
561 if (currentLevel.inThePast || LevelTree.levels.get(mLevelRow).levels.size() > 1) { in onGameFlowEvent()