Searched refs:indexBits (Results 1 – 8 of 8) sorted by relevance
473 int indexBits = offset % 8; in getBitsAsByte() local479 int test = indexBits == 7 ? 1 : 2 << (6-indexBits); in getBitsAsByte()486 indexBits++; in getBitsAsByte()487 if (indexBits == 8) { in getBitsAsByte()488 indexBits = 0; in getBitsAsByte()
45 GLint indexBits; /* total bits for colorindex */ member
84 GLint indexBits; /* total bits for colorindex */ member
580 v->mesa_visual.indexBits = 0; in initialize_visual_and_buffer()773 vis->indexBits = 0; in XMesaCreateVisual()
581 v->mesa_visual.indexBits = 0; in initialize_visual_and_buffer()
289 vis->indexBits = 0; in _mesa_initialize_visual()
526 GLint indexBits; /* total bits for colorindex */ member
856 { GL_INDEX_BITS, BUFFER_INT(Visual.indexBits), extra_new_buffers },