Searched refs:inputTypeToGL (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsVertexArrayTests.cpp | 569 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 575 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind() 586 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 604 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 610 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind() 621 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind() 661 GLenum ContextArray::inputTypeToGL (Array::InputType type) in inputTypeToGL() function in deqp::gls::ContextArray
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D | glsVertexArrayTests.hpp | 193 static deUint32 inputTypeToGL (Array::InputType type);
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D | glsDrawTest.cpp | 110 static GLenum inputTypeToGL (DrawTestSpec::InputType type) in inputTypeToGL() function 1098 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute() 1104 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute() 1115 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()
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