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Searched refs:inputTypeToGL (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/glshared/
DglsVertexArrayTests.cpp569 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
575 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, (GLvoid*)(… in glBind()
586 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
604 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
610 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, m_data + m… in glBind()
621 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in glBind()
661 GLenum ContextArray::inputTypeToGL (Array::InputType type) in inputTypeToGL() function in deqp::gls::ContextArray
DglsVertexArrayTests.hpp193 static deUint32 inputTypeToGL (Array::InputType type);
DglsDrawTest.cpp110 static GLenum inputTypeToGL (DrawTestSpec::InputType type) in inputTypeToGL() function
1098 …m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + … in bindAttribute()
1104 …m_ctx.vertexAttribIPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_stride, basePtr + … in bindAttribute()
1115 …m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride… in bindAttribute()