Searched refs:inputTypeToGLString (Results 1 – 1 of 1) sorted by relevance
117 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) in inputTypeToGLString() function276 str << "layout(" << inputTypeToGLString(inputType) << ") in;\n"; in genGeometrySource()6283 …const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometry… in init()6284 …const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::… in init()