Searched refs:input_usage_mask (Results 1 – 3 of 3) sorted by relevance
49 ubyte input_usage_mask[PIPE_MAX_SHADER_INPUTS]; member
105 info->input_usage_mask[ind] |= usage_mask; in tgsi_scan_shader()110 info->input_usage_mask[ind] |= usage_mask; in tgsi_scan_shader()
1337 shader->inputs[i].usage_mask = shader->info.base.input_usage_mask[i]; in llvmpipe_create_fs_state()1380 unsigned usage_mask = shader->info.base.input_usage_mask[attrib]; in llvmpipe_create_fs_state()