Searched refs:instanceID (Results 1 – 3 of 3) sorted by relevance
1756 for (int instanceID = 0; instanceID < numInstances; ++instanceID) in drawInstanced() local1771 vertexPackets[numVertexPackets]->instanceNdx = instanceID; in drawInstanced()
235 Every instance with instanceID in the range between ``start_instance`` and277 attribAddr = ``stride`` * instanceID / ``instance_divisor`` + ``src_offset``286 The value of ``instanceID`` can be read in a vertex shader through a system
META-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF ...