Searched refs:int_4x4_uv (Results 1 – 2 of 2) sorted by relevance
512 uint16_t *const int_4x4_uv = &lfm->int_4x4_uv; in build_masks() local572 *int_4x4_uv |= (size_mask_uv[block_size] & 0xffff) << shift_uv; in build_masks()798 lfm->int_4x4_uv &= mask_uv; in vp9_setup_mask()832 lfm->int_4x4_uv &= mask_uv_int; in vp9_setup_mask()862 assert(!(lfm->int_4x4_uv & lfm->left_uv[TX_16X16])); in vp9_setup_mask()870 assert(!(lfm->int_4x4_uv & lfm->above_uv[TX_16X16])); in vp9_setup_mask()1120 uint16_t mask_4x4_int = lfm->int_4x4_uv; in vp9_filter_block_plane()1160 mask_4x4_int = lfm->int_4x4_uv; in vp9_filter_block_plane()
78 uint16_t int_4x4_uv; member