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Searched refs:intersect_fs (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dmask.c200 if (!ctx->mask.intersect_fs) { in setup_mask_operation()
201 ctx->mask.intersect_fs = shader_create_from_text(ctx->pipe, in setup_mask_operation()
206 shader = ctx->mask.intersect_fs->driver; in setup_mask_operation()
Dvg_context.c161 if (ctx->mask.intersect_fs) in vg_destroy_context()
162 vg_shader_destroy(ctx, ctx->mask.intersect_fs); in vg_destroy_context()
Dvg_context.h118 struct vg_shader *intersect_fs; member