Searched refs:invWidth (Results 1 – 3 of 3) sorted by relevance
318 int invWidth = fLastX - fPrevX; in prepost() local319 if (invWidth > 0) { in prepost()320 fBlitter->blitH(fPrevX, y, invWidth); in prepost()327 int invWidth = x - fPrevX; in blitH() local328 if (invWidth > 0) { in blitH()329 fBlitter->blitH(fPrevX, y, invWidth); in blitH()
26 fLookupMultiplier = this->invWidth() * (SKBITMAP_FILTER_TABLE_SIZE-1); in SkBitmapFilter()48 float invWidth() const { return fInvWidth; } in invWidth() function
1344 FIXP_SGL invWidth; in calcNrgPerSubband() local1351 invWidth = FX_DBL2FX_SGL(GetInvInt(next_pos - start_pos)); in calcNrgPerSubband()1432 *nrgEst++ = fMult(sum, invWidth); in calcNrgPerSubband()1465 FIXP_SGL invWidth; in calcNrgPerSfb() local1476 invWidth = FX_DBL2FX_SGL(GetInvInt(next_pos - start_pos)); in calcNrgPerSfb()1553 sum = fMult(sum,invWidth); in calcNrgPerSfb()