Searched refs:is2DProj4 (Results 1 – 2 of 2) sorted by relevance
425 …bool is2DProj4 = m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ ||… in initShaderSources() local428 int extraCoordComps = isProj ? (is2DProj4 ? 2 : 1) : 0; in initShaderSources()
813 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources() local817 int extraCoordComps = (isProj ? (is2DProj4 ? 2 : 1) : 0) + (isShadow ? 1 : 0); in initShaderSources()