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Searched refs:isConditionMixed (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp177 bool isConditionMixed = m_branchType == BRANCH_MIXED; in init() local
179 DE_ASSERT(isConditionTrue || isConditionFalse || isConditionMixed); in init()
182 …DE_ASSERT(isAttributeCase || !isConditionMixed); // The branch taken can vary between executions o… in init()
241 if (isConditionMixed && !isVertexCase) in init()
294 if (!isConditionMixed) in init()
/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp177 bool isConditionMixed = m_branchType == BRANCH_MIXED; in init() local
179 DE_ASSERT(isConditionTrue || isConditionFalse || isConditionMixed); in init()
182 …DE_ASSERT(isAttributeCase || !isConditionMixed); // The branch taken can vary between executions o… in init()
237 if (isConditionMixed && !isVertexCase) in init()
290 if (!isConditionMixed) in init()