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Searched refs:isLoadUnlinkedAssets (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/
DBlenderLoader.java107 …if (blenderKey.isLoadUnlinkedAssets() && (blenderKey.getFeaturesToLoad() & FeaturesToLoad.MATERIAL… in load()
117 if (blenderKey.isLoadUnlinkedAssets() && worldData == null) {// onlu one world data is used in load()
/external/jmonkeyengine/engine/src/blender/com/jme3/asset/
DBlenderKey.java270 public boolean isLoadUnlinkedAssets() { in isLoadUnlinkedAssets() method in BlenderKey