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1  /*
2   * Copyright 2011 Google Inc.
3   *
4   * Use of this source code is governed by a BSD-style license that can be
5   * found in the LICENSE file.
6   */
7  
8  #ifndef SkReadBuffer_DEFINED
9  #define SkReadBuffer_DEFINED
10  
11  #include "SkBitmapHeap.h"
12  #include "SkColorFilter.h"
13  #include "SkData.h"
14  #include "SkDrawLooper.h"
15  #include "SkImageFilter.h"
16  #include "SkMaskFilter.h"
17  #include "SkPath.h"
18  #include "SkPathEffect.h"
19  #include "SkPicture.h"
20  #include "SkRasterizer.h"
21  #include "SkReadBuffer.h"
22  #include "SkReader32.h"
23  #include "SkRefCnt.h"
24  #include "SkShader.h"
25  #include "SkWriteBuffer.h"
26  #include "SkXfermode.h"
27  
28  class SkBitmap;
29  
30  #if defined(SK_DEBUG) && defined(SK_BUILD_FOR_MAC)
31      #define DEBUG_NON_DETERMINISTIC_ASSERT
32  #endif
33  
34  class SkReadBuffer {
35  public:
36      SkReadBuffer();
37      SkReadBuffer(const void* data, size_t size);
38      SkReadBuffer(SkStream* stream);
39      virtual ~SkReadBuffer();
40  
41      enum Version {
42          /*
43          kFilterLevelIsEnum_Version         = 23,
44          kGradientFlippedFlag_Version       = 24,
45          kDashWritesPhaseIntervals_Version  = 25,
46          kColorShaderNoBool_Version         = 26,
47          kNoUnitMappers_Version             = 27,
48          kNoMoreBitmapFlatten_Version       = 28,
49          kSimplifyLocalMatrix_Version       = 30,
50          kImageFilterUniqueID_Version       = 31,
51          kRemoveAndroidPaintOpts_Version    = 32,
52          kFlattenCreateProc_Version         = 33,
53          */
54          kRemoveColorTableAlpha_Version     = 36,
55          kDropShadowMode_Version            = 37,
56          kPictureImageFilterResolution_Version = 38,
57          kPictureImageFilterLevel_Version   = 39,
58          kImageFilterNoUniqueID_Version     = 40,
59          kBitmapSourceFilterQuality_Version = 41
60      };
61  
62      /**
63       *  Returns true IFF the version is older than the specified version.
64       */
isVersionLT(Version targetVersion)65      bool isVersionLT(Version targetVersion) const {
66          SkASSERT(targetVersion > 0);
67          return fVersion > 0 && fVersion < targetVersion;
68      }
69  
70      /** This may be called at most once; most clients of SkReadBuffer should not mess with it. */
setVersion(int version)71      void setVersion(int version) {
72          SkASSERT(0 == fVersion || version == fVersion);
73          fVersion = version;
74      }
75  
76      enum Flags {
77          kCrossProcess_Flag  = 1 << 0,
78          kScalarIsFloat_Flag = 1 << 1,
79          kPtrIs64Bit_Flag    = 1 << 2,
80          kValidation_Flag    = 1 << 3,
81      };
82  
setFlags(uint32_t flags)83      void setFlags(uint32_t flags) { fFlags = flags; }
getFlags()84      uint32_t getFlags() const { return fFlags; }
85  
isCrossProcess()86      bool isCrossProcess() const {
87          return this->isValidating() || SkToBool(fFlags & kCrossProcess_Flag);
88      }
isScalarFloat()89      bool isScalarFloat() const { return SkToBool(fFlags & kScalarIsFloat_Flag); }
isPtr64Bit()90      bool isPtr64Bit() const { return SkToBool(fFlags & kPtrIs64Bit_Flag); }
isValidating()91      bool isValidating() const { return SkToBool(fFlags & kValidation_Flag); }
92  
getReader32()93      SkReader32* getReader32() { return &fReader; }
94  
size()95      size_t size() { return fReader.size(); }
offset()96      size_t offset() { return fReader.offset(); }
eof()97      bool eof() { return fReader.eof(); }
skip(size_t size)98      virtual const void* skip(size_t size) { return fReader.skip(size); }
readFunctionPtr()99      void* readFunctionPtr() { return fReader.readPtr(); }
100  
101      // primitives
102      virtual bool readBool();
103      virtual SkColor readColor();
104      virtual SkFixed readFixed();
105      virtual int32_t readInt();
106      virtual SkScalar readScalar();
107      virtual uint32_t readUInt();
108      virtual int32_t read32();
109  
110      // strings -- the caller is responsible for freeing the string contents
111      virtual void readString(SkString* string);
112      virtual void* readEncodedString(size_t* length, SkPaint::TextEncoding encoding);
113  
114      // common data structures
115      virtual void readPoint(SkPoint* point);
readPoint()116      SkPoint readPoint() { SkPoint p; this->readPoint(&p); return p; }
117      virtual void readMatrix(SkMatrix* matrix);
118      virtual void readIRect(SkIRect* rect);
119      virtual void readRect(SkRect* rect);
120      virtual void readRegion(SkRegion* region);
121  
122      virtual void readPath(SkPath* path);
readPaint(SkPaint * paint)123      void readPaint(SkPaint* paint) { paint->unflatten(*this); }
124  
125      virtual SkFlattenable* readFlattenable(SkFlattenable::Type);
readFlattenable()126      template <typename T> T* readFlattenable() {
127          return (T*) this->readFlattenable(T::GetFlattenableType());
128      }
readColorFilter()129      SkColorFilter* readColorFilter() { return this->readFlattenable<SkColorFilter>(); }
readDrawLooper()130      SkDrawLooper*  readDrawLooper()  { return this->readFlattenable<SkDrawLooper>(); }
readImageFilter()131      SkImageFilter* readImageFilter() { return this->readFlattenable<SkImageFilter>(); }
readMaskFilter()132      SkMaskFilter*  readMaskFilter()  { return this->readFlattenable<SkMaskFilter>(); }
readPathEffect()133      SkPathEffect*  readPathEffect()  { return this->readFlattenable<SkPathEffect>(); }
readRasterizer()134      SkRasterizer*  readRasterizer()  { return this->readFlattenable<SkRasterizer>(); }
readShader()135      SkShader*      readShader()      { return this->readFlattenable<SkShader>(); }
readXfermode()136      SkXfermode*    readXfermode()    { return this->readFlattenable<SkXfermode>(); }
137  
138      /**
139       *  Like readFlattenable() but explicitly just skips the data that was written for the
140       *  flattenable (or the sentinel that there wasn't one).
141       */
142      virtual void skipFlattenable();
143  
144      // binary data and arrays
145      virtual bool readByteArray(void* value, size_t size);
146      virtual bool readColorArray(SkColor* colors, size_t size);
147      virtual bool readIntArray(int32_t* values, size_t size);
148      virtual bool readPointArray(SkPoint* points, size_t size);
149      virtual bool readScalarArray(SkScalar* values, size_t size);
150  
readByteArrayAsData()151      SkData* readByteArrayAsData() {
152          size_t len = this->getArrayCount();
153          if (!this->validateAvailable(len)) {
154              return SkData::NewEmpty();
155          }
156          void* buffer = sk_malloc_throw(len);
157          this->readByteArray(buffer, len);
158          return SkData::NewFromMalloc(buffer, len);
159      }
160  
161      // helpers to get info about arrays and binary data
162      virtual uint32_t getArrayCount();
163  
164      /**
165       *  Returns false if the bitmap could not be completely read. In that case, it will be set
166       *  to have width/height, but no pixels.
167       */
168      bool readBitmap(SkBitmap* bitmap);
169  
170      virtual SkTypeface* readTypeface();
171  
setBitmapStorage(SkBitmapHeapReader * bitmapStorage)172      void setBitmapStorage(SkBitmapHeapReader* bitmapStorage) {
173          SkRefCnt_SafeAssign(fBitmapStorage, bitmapStorage);
174      }
175  
setTypefaceArray(SkTypeface * array[],int count)176      void setTypefaceArray(SkTypeface* array[], int count) {
177          fTFArray = array;
178          fTFCount = count;
179      }
180  
181      /**
182       *  Call this with a pre-loaded array of Factories, in the same order as
183       *  were created/written by the writer. SkPicture uses this.
184       */
setFactoryPlayback(SkFlattenable::Factory array[],int count)185      void setFactoryPlayback(SkFlattenable::Factory array[], int count) {
186          fFactoryTDArray = NULL;
187          fFactoryArray = array;
188          fFactoryCount = count;
189      }
190  
191      /**
192       *  Call this with an initially empty array, so the reader can cache each
193       *  factory it sees by name. Used by the pipe code in conjunction with
194       *  SkWriteBuffer::setNamedFactoryRecorder.
195       */
setFactoryArray(SkTDArray<SkFlattenable::Factory> * array)196      void setFactoryArray(SkTDArray<SkFlattenable::Factory>* array) {
197          fFactoryTDArray = array;
198          fFactoryArray = NULL;
199          fFactoryCount = 0;
200      }
201  
202      /**
203       *  Provide a function to decode an SkBitmap from encoded data. Only used if the writer
204       *  encoded the SkBitmap. If the proper decoder cannot be used, a red bitmap with the
205       *  appropriate size will be used.
206       */
setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder)207      void setBitmapDecoder(SkPicture::InstallPixelRefProc bitmapDecoder) {
208          fBitmapDecoder = bitmapDecoder;
209      }
210  
211      // Default impelementations don't check anything.
validate(bool isValid)212      virtual bool validate(bool isValid) { return true; }
isValid()213      virtual bool isValid() const { return true; }
validateAvailable(size_t size)214      virtual bool validateAvailable(size_t size) { return true; }
215  
216  protected:
217      SkReader32 fReader;
218  
219  private:
220      bool readArray(void* value, size_t size, size_t elementSize);
221  
222      uint32_t fFlags;
223      int fVersion;
224  
225      void* fMemoryPtr;
226  
227      SkBitmapHeapReader* fBitmapStorage;
228      SkTypeface** fTFArray;
229      int        fTFCount;
230  
231      SkTDArray<SkFlattenable::Factory>* fFactoryTDArray;
232      SkFlattenable::Factory* fFactoryArray;
233      int                     fFactoryCount;
234  
235      SkPicture::InstallPixelRefProc fBitmapDecoder;
236  
237  #ifdef DEBUG_NON_DETERMINISTIC_ASSERT
238      // Debugging counter to keep track of how many bitmaps we
239      // have decoded.
240      int fDecodedBitmapIndex;
241  #endif // DEBUG_NON_DETERMINISTIC_ASSERT
242  };
243  
244  #endif // SkReadBuffer_DEFINED
245