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Searched refs:isSpillSlotObjectIndex (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/CodeGen/
DPseudoSourceValue.cpp119 return !MFI->isSpillSlotObjectIndex(FI); in mayAlias()
DMachineLICM.cpp436 MFI->isSpillSlotObjectIndex(FI) && in ProcessMI()
503 (TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI))) in ProcessMI()
/external/llvm/include/llvm/CodeGen/
DMachineFrameInfo.h543 bool isSpillSlotObjectIndex(int ObjectIdx) const { in isSpillSlotObjectIndex() function
/external/llvm/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp617 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
622 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()
625 if (FrameInfo->isSpillSlotObjectIndex(FI)) { in emitComments()
630 if (FrameInfo->isSpillSlotObjectIndex(FI)) in emitComments()