Searched refs:isTextureTarget (Results 1 – 2 of 2) sorted by relevance
74 const bool isTextureTarget = (m_target == GL_TEXTURE_2D_MULTISAMPLE) || in init() local81 …if (isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExte… in init()
210 bool isTextureTarget (deUint32 target) in isTextureTarget() function217 DE_ASSERT(isTextureTarget(target)); in getTargetTexDims()260 DE_ASSERT(isTextureTarget(m_target) || !glu::isCompressedFormat(m_target)); in ImageInfo()272 if (isTextureTarget(info.getTarget())) in getObjectTraits()716 if (isTextureTarget(info.getTarget())) in genImage()1837 const bool srcIsTexture = isTextureTarget(srcInfo.getTarget()); in generateCopies()1838 const bool dstIsTexture = isTextureTarget(dstInfo.getTarget()); in generateCopies()