Searched refs:is_clamp_to_border (Results 1 – 2 of 2) sorted by relevance
66 GLboolean is_clamp_to_border = GL_FALSE; in r200SetTexWrap() local91 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()105 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()125 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()139 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()161 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()175 is_clamp_to_border = GL_TRUE; in r200SetTexWrap()181 if ( is_clamp_to_border ) { in r200SetTexWrap()185 t->border_fallback = (is_clamp && is_clamp_to_border); in r200SetTexWrap()
65 GLboolean is_clamp_to_border = GL_FALSE; in radeonSetTexWrap() local82 is_clamp_to_border = GL_TRUE; in radeonSetTexWrap()96 is_clamp_to_border = GL_TRUE; in radeonSetTexWrap()116 is_clamp_to_border = GL_TRUE; in radeonSetTexWrap()130 is_clamp_to_border = GL_TRUE; in radeonSetTexWrap()137 if ( is_clamp_to_border ) { in radeonSetTexWrap()141 t->border_fallback = (is_clamp && is_clamp_to_border); in radeonSetTexWrap()