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Searched refs:is_varying_var (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp2009 is_varying_var(GLenum shaderType, const ir_variable *var) in is_varying_var() function
2139 } else if (is_varying_var(consumer->Type, var)) { in assign_varying_locations()