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Searched refs:ix0 (Results 1 – 7 of 7) sorted by relevance

/external/fdlibm/
De_sqrt.c101 int ix0,s0,q,m,t,i; local
103 ix0 = __HI(x); /* high word of x */
107 if((ix0&0x7ff00000)==0x7ff00000) {
112 if(ix0<=0) {
113 if(((ix0&(~sign))|ix1)==0) return x;/* ieee_sqrt(+-0) = +-0 */
114 else if(ix0<0)
118 m = (ix0>>20);
120 while(ix0==0) {
122 ix0 |= (ix1>>11); ix1 <<= 21;
124 for(i=0;(ix0&0x00100000)==0;i++) ix0<<=1;
[all …]
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_tri.c590 int ix0 = bbox->x0 / TILE_SIZE; in lp_setup_bin_triangle() local
596 ix0 == bbox->x1 / TILE_SIZE); in lp_setup_bin_triangle()
605 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
627 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, in lp_setup_bin_triangle()
641 return lp_scene_bin_cmd_with_state(scene, ix0, iy0, in lp_setup_bin_triangle()
650 return lp_scene_bin_cmd_with_state( scene, ix0, iy0, setup->fs.stored, in lp_setup_bin_triangle()
665 int ix0 = trimmed_box.x0 / TILE_SIZE; in lp_setup_bin_triangle() local
673 plane[i].dcdx * ix0 * TILE_SIZE); in lp_setup_bin_triangle()
699 for (x = ix0; x <= ix1; x++) in lp_setup_bin_triangle()
/external/opencv/cvaux/src/
Ddecomppoly.cpp151 int ix0, iy0, ix1, iy1, ix2, iy2;
214 ix0 = contour[ i ].x - x1;
218 det1 = ix2 * iy0 - ix0 * iy2;
224 det2 = ix1 * iy0 - ix0 * iy1;
/external/skia/src/core/
DSkScan_Hairline.cpp114 int ix0 = SkFDot6Round(x0); in HairLineRgn() local
116 if (ix0 == ix1) {// too short to draw in HairLineRgn()
123 horiline(ix0, ix1, startY, slope, blitter); in HairLineRgn()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp697 int ix0 = deCeilFloatToInt32(sx0 - 0.5f); in computeVertexReference() local
714 for (int ix = ix0; ix < ix1; ix++) in computeVertexReference()
/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp340 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local
346 for (int ix = ix0; ix < ix1; ix++) in setPixelColors()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp436 const int ix0 = deCeilFloatToInt32(ldru.x() * (float)region.w - 0.5f); in setPixelColors() local
442 for (int ix = ix0; ix < ix1; ix++) in setPixelColors()