Searched refs:jsfunction (Results 1 – 6 of 6) sorted by relevance
/external/v8/src/compiler/ |
D | common-operator.h | 47 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>()) 51 jsfunction_(jsfunction) {} in type_() 56 MaybeHandle<JSFunction> jsfunction() const { return jsfunction_; } in jsfunction() function 102 MaybeHandle<JSFunction> jsfunction = MaybeHandle<JSFunction>());
|
D | js-inlining.h | 31 Handle<JSFunction> jsfunction, 33 void AddClosureToFrameState(Node* frame_state, Handle<JSFunction> jsfunction);
|
D | js-inlining.cc | 315 Node* jsfunction() { return call_->InputAt(0); } in jsfunction() function in v8::internal::compiler::JSCallFunctionAccessor 339 Handle<JSFunction> jsfunction) { in AddClosureToFrameState() argument 343 call_info.state_combine(), jsfunction); in AddClosureToFrameState() 349 Handle<JSFunction> jsfunction, in CreateArgumentsAdaptorFrameState() argument 353 BailoutId(-1), kIgnoreOutput, jsfunction); in CreateArgumentsAdaptorFrameState() 374 HeapObjectMatcher<JSFunction> match(call.jsfunction()); in TryInlineCall()
|
D | common-operator.cc | 217 OutputFrameStateCombine state_combine, MaybeHandle<JSFunction> jsfunction) { in FrameState() argument 220 FrameStateCallInfo(type, bailout_id, state_combine, jsfunction)); in FrameState()
|
D | code-generator.cc | 312 if (!descriptor->jsfunction().is_null()) { in BuildTranslationForFrameStateDescriptor() 314 Handle<Object>::cast(descriptor->jsfunction().ToHandleChecked())); in BuildTranslationForFrameStateDescriptor()
|
D | instruction.h | 715 jsfunction_(state_info.jsfunction()) {} 724 MaybeHandle<JSFunction> jsfunction() const { return jsfunction_; } in jsfunction() function
|