Searched refs:jumpAir (Results 1 – 2 of 2) sorted by relevance
92 jumpAir(parentObject); in update()318 protected void jumpAir(GameObject parentObject) { in jumpAir() method in NPCAnimationComponent
2728 SpriteAnimation jumpAir = new SpriteAnimation(NPCAnimationComponent.JUMP_AIR, 2);2729 jumpAir.addFrame(jump1);2730 jumpAir.addFrame(jump2);2731 jumpAir.setLoop(true);2775 staticData.add(jumpAir);2941 SpriteAnimation jumpAir = new SpriteAnimation(NPCAnimationComponent.JUMP_AIR, 2);2948 jumpAir.addFrame(jump1);2949 jumpAir.addFrame(jump2);2950 jumpAir.setLoop(true);2962 staticData.add(jumpAir);