Searched refs:kInputLookAheadMatcher (Results 1 – 4 of 4) sorted by relevance
99 const uint32 kInputLookAheadMatcher = 0x00000010; variable214 return matcher_.Flags() | kInputLookAheadMatcher | kOutputLookAheadMatcher; in Flags()298 return matcher_.Flags() | kInputLookAheadMatcher | in Flags()445 if (!(F & (kInputLookAheadMatcher | kOutputLookAheadMatcher))) { in matcher_()453 } else if ((reach_input && (F & kInputLookAheadMatcher)) || in matcher_()511 return matcher_.Flags() | F | kInputLookAheadMatcher; in Flags()796 (kInputLookAheadMatcher | kOutputLookAheadMatcher); in LookAheadCheck()
45 m2.Flags() & kInputLookAheadMatcher) in LookAheadMatchType()50 else if (m2.Flags() & kInputLookAheadMatcher && in LookAheadMatchType()
322 static const uint32 ilabel_lookahead_flags = kInputLookAheadMatcher |
166 input_lookahead_ = imatcher.Flags() & kInputLookAheadMatcher;