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Searched refs:kRepeat_TileMode (Results 1 – 25 of 71) sorted by relevance

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/external/skia/gm/
Dgiantbitmap.cpp81 case SkShader::kRepeat_TileMode: in onShortName()
128 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false)… in G100()
131 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false);… in G110()
135 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true);… in G101()
138 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); } in G111()
Dpictureshader.cpp20 { SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode },
21 { SkShader::kRepeat_TileMode, SkShader::kClamp_TileMode },
22 { SkShader::kMirror_TileMode, SkShader::kRepeat_TileMode },
205 SkShader::kRepeat_TileMode,
206 SkShader::kRepeat_TileMode,
Dclippedbitmapshaders.cpp56 case SkShader::kRepeat_TileMode: in onShortName()
119 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); )
123 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode, true); )
Dmatrixconvolution.cpp92 this->draw(canvas, x, 210, kernelOffset, MCIF::kRepeat_TileMode, true); in onDraw()
99 this->draw(canvas, 310, 210, kernelOffset, MCIF::kRepeat_TileMode, true, &rect); in onDraw()
103 this->draw(canvas, 410, 210, kernelOffset, MCIF::kRepeat_TileMode, false); in onDraw()
Dtiledscaledbitmap.cpp67 …der = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode in onDraw()
Dtransparency.cpp50 return SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, in create_checkerboard_shader()
51 SkShader::kRepeat_TileMode); in create_checkerboard_shader()
Dbigmatrix.cpp75 SkShader::kRepeat_TileMode, in onDraw()
76 SkShader::kRepeat_TileMode, in onDraw()
Dsamplerstress.cpp78 SkShader::kRepeat_TileMode, in createShader()
79 SkShader::kRepeat_TileMode)); in createShader()
Dbitmapshader.cpp94 adopt_shader(&paint, SkShader::CreateBitmapShader(fMask, SkShader::kRepeat_TileMode, in onDraw()
95 SkShader::kRepeat_TileMode, &s)); in onDraw()
Dxfermodes3.cpp197 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
198 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
210 SkShader::kRepeat_TileMode))->unref(); in onOnceBeforeDraw()
Dhairmodes.cpp70 SkShader::kRepeat_TileMode, in make_bg_shader()
71 SkShader::kRepeat_TileMode, in make_bg_shader()
Dpictureshadertile.cpp128 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
129 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
Dcolortypexfermode.cpp109 SkShader::kRepeat_TileMode, in onDraw()
110 SkShader::kRepeat_TileMode, in onDraw()
Dmodecolorfilters.cpp52 return SkNEW_ARGS(SkBitmapProcShader, (bmp, SkShader::kRepeat_TileMode, in make_bg_shader()
53 SkShader::kRepeat_TileMode)); in make_bg_shader()
Dxfermodes2.cpp103 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
104 SkShader::kRepeat_TileMode, in onOnceBeforeDraw()
/external/skia/bench/
DTileBench.cpp124 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, …
132 DEF_BENCH(return new ConstXTileBench(SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, true, …
DRepeatTileBench.cpp124 SkShader::kRepeat_TileMode, in onPreDraw()
125 SkShader::kRepeat_TileMode); in onPreDraw()
/external/skia/tests/
DImageNewShaderTest.cpp49 SkShader::kRepeat_TileMode, in runShaderTest()
50 SkShader::kRepeat_TileMode)); in runShaderTest()
77 SkShader::kRepeat_TileMode, in runShaderTest()
78 SkShader::kRepeat_TileMode, in runShaderTest()
DBitmapHeapTest.cpp53 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, in DEF_TEST()
54 SkShader::kRepeat_TileMode); in DEF_TEST()
/external/skia/src/core/
DSkBitmapProcState_matrixProcs.cpp183 if (SkShader::kRepeat_TileMode == m) { in choose_tile_proc()
203 SkShader::kRepeat_TileMode == m); in choose_tile_lowbits_proc()
242 if (SkShader::kRepeat_TileMode == tm) in choose_int_tile_proc()
485 case SkShader::kRepeat_TileMode: in chooseMatrixProc()
513 if (SkShader::kRepeat_TileMode == fTileModeX && SkShader::kRepeat_TileMode == fTileModeY) { in chooseMatrixProc()
/external/skia/tools/
Dsk_tool_utils.cpp71 bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); in create_checkerboard_shader()
/external/skia/src/views/
DSkProgressView.cpp114 … SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode) : in inflate_shader()
/external/skia/samplecode/
DSampleAARectModes.cpp75 SkShader::kRepeat_TileMode, in make_bg_shader()
76 SkShader::kRepeat_TileMode, in make_bg_shader()
DSampleHairModes.cpp73 SkShader::kRepeat_TileMode, in make_bg_shader()
74 SkShader::kRepeat_TileMode, in make_bg_shader()
/external/skia/src/effects/
DSkTileImageFilter.cpp74 SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, in onFilterImage()

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