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Searched refs:kVec3f_GrSLType (Results 1 – 15 of 15) sorted by relevance

/external/skia/include/gpu/
DGrTypesPriv.h23 kVec3f_GrSLType, enumerator
72 GR_STATIC_ASSERT(3 == kVec3f_GrSLType); in GrSLTypeVectorCount()
88 GR_STATIC_ASSERT(kVec3f_GrSLType == 3); in GrSLFloatVectorType()
100 GR_STATIC_ASSERT(3 == kVec3f_GrSLType); in GrSLTypeIsFloatType()
185 return kVec3f_GrSLType; in GrVertexAttribTypeToSLType()
/external/skia/src/gpu/gl/
DGrGLGeometryProcessor.cpp41 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType : in emitTransforms()
58 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); in emitTransforms()
109 gpArgs->fPositionVar.set(kVec3f_GrSLType, "pos3"); in setupPosition()
DGrGLPathProcessor.cpp71 coordTransforms[t]->getMatrix().hasPerspective() ? kVec3f_GrSLType : in emitTransforms()
125 transforms[t].fType == kVec3f_GrSLType); in setTransformData()
DGrGLProgramDataManager.cpp124 SkASSERT(uni.fType == kVec3f_GrSLType); in set3f()
139 SkASSERT(uni.fType == kVec3f_GrSLType); in set3fv()
DGrGLSL.h70 case kVec3f_GrSLType: in GrGLSLTypeString()
/external/skia/src/gpu/effects/
DGrCustomXfermode.cpp167 GrGLShaderVar("color", kVec3f_GrSLType), in add_lum_function()
178 GrGLShaderVar("hueSat", kVec3f_GrSLType), in add_lum_function()
180 GrGLShaderVar("lumColor", kVec3f_GrSLType), in add_lum_function()
198 fsBuilder->emitFunction(kVec3f_GrSLType, in add_lum_function()
211 GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) }; in add_sat_function()
241 fsBuilder->emitFunction(kVec3f_GrSLType, in add_sat_function()
248 GrGLShaderVar("hueLumColor", kVec3f_GrSLType), in add_sat_function()
249 GrGLShaderVar("satColor", kVec3f_GrSLType), in add_sat_function()
272 fsBuilder->emitFunction(kVec3f_GrSLType, in add_sat_function()
DGrBezierEffect.cpp534 GrGLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
535 GrGLShaderVar dklmdy("dklmdy", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
DGrConvexPolyEffect.cpp214 kVec3f_GrSLType, in emitCode()
DGrDashingEffect.cpp866 GrGLVertToFrag dashParams(kVec3f_GrSLType); in onEmitCode()
1088 GrGLVertToFrag inDashParams(kVec3f_GrSLType); in onEmitCode()
DGrDistanceFieldGeoProc.cpp597 kVec3f_GrSLType, kDefault_GrSLPrecision, in onEmitCode()
/external/skia/src/gpu/gl/builders/
DGrGLVertexShaderBuilder.cpp46 if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace()
56 } else if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace()
DGrGLShaderBuilder.cpp19 SkASSERT(kVec3f_GrSLType == type); in sample_function_name()
DGrGLFragmentShaderBuilder.cpp141 if (kVec3f_GrSLType != coords[index].getType()) { in ensureFSCoords2D()
/external/skia/src/effects/
DSkLightingImageFilter.cpp1659 fsBuilder->emitFunction(kVec3f_GrSLType, in emitCode()
1674 fsBuilder->emitFunction(kVec3f_GrSLType, in emitCode()
1743 GrGLShaderVar("normal", kVec3f_GrSLType), in emitLightFunc()
1744 GrGLShaderVar("surfaceToLight", kVec3f_GrSLType), in emitLightFunc()
1745 GrGLShaderVar("lightColor", kVec3f_GrSLType) in emitLightFunc()
1834 GrGLShaderVar("normal", kVec3f_GrSLType), in emitLightFunc()
1835 GrGLShaderVar("surfaceToLight", kVec3f_GrSLType), in emitLightFunc()
1836 GrGLShaderVar("lightColor", kVec3f_GrSLType) in emitLightFunc()
1862 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitLightColorUniform()
1889 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitSurfaceToLight()
[all …]
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp258 if (kVec3f_GrSLType == coords[0].getType()) { in emitCode()
1008 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()