Searched refs:kVec3f_GrSLType (Results 1 – 15 of 15) sorted by relevance
/external/skia/include/gpu/ |
D | GrTypesPriv.h | 23 kVec3f_GrSLType, enumerator 72 GR_STATIC_ASSERT(3 == kVec3f_GrSLType); in GrSLTypeVectorCount() 88 GR_STATIC_ASSERT(kVec3f_GrSLType == 3); in GrSLFloatVectorType() 100 GR_STATIC_ASSERT(3 == kVec3f_GrSLType); in GrSLTypeIsFloatType() 185 return kVec3f_GrSLType; in GrVertexAttribTypeToSLType()
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/external/skia/src/gpu/gl/ |
D | GrGLGeometryProcessor.cpp | 41 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType : in emitTransforms() 58 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); in emitTransforms() 109 gpArgs->fPositionVar.set(kVec3f_GrSLType, "pos3"); in setupPosition()
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D | GrGLPathProcessor.cpp | 71 coordTransforms[t]->getMatrix().hasPerspective() ? kVec3f_GrSLType : in emitTransforms() 125 transforms[t].fType == kVec3f_GrSLType); in setTransformData()
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D | GrGLProgramDataManager.cpp | 124 SkASSERT(uni.fType == kVec3f_GrSLType); in set3f() 139 SkASSERT(uni.fType == kVec3f_GrSLType); in set3fv()
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D | GrGLSL.h | 70 case kVec3f_GrSLType: in GrGLSLTypeString()
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/external/skia/src/gpu/effects/ |
D | GrCustomXfermode.cpp | 167 GrGLShaderVar("color", kVec3f_GrSLType), in add_lum_function() 178 GrGLShaderVar("hueSat", kVec3f_GrSLType), in add_lum_function() 180 GrGLShaderVar("lumColor", kVec3f_GrSLType), in add_lum_function() 198 fsBuilder->emitFunction(kVec3f_GrSLType, in add_lum_function() 211 GrGLShaderVar getSatArgs[] = { GrGLShaderVar("color", kVec3f_GrSLType) }; in add_sat_function() 241 fsBuilder->emitFunction(kVec3f_GrSLType, in add_sat_function() 248 GrGLShaderVar("hueLumColor", kVec3f_GrSLType), in add_sat_function() 249 GrGLShaderVar("satColor", kVec3f_GrSLType), in add_sat_function() 272 fsBuilder->emitFunction(kVec3f_GrSLType, in add_sat_function()
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D | GrBezierEffect.cpp | 534 GrGLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode() 535 GrGLShaderVar dklmdy("dklmdy", kVec3f_GrSLType, 0, kHigh_GrSLPrecision); in onEmitCode()
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D | GrConvexPolyEffect.cpp | 214 kVec3f_GrSLType, in emitCode()
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D | GrDashingEffect.cpp | 866 GrGLVertToFrag dashParams(kVec3f_GrSLType); in onEmitCode() 1088 GrGLVertToFrag inDashParams(kVec3f_GrSLType); in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 597 kVec3f_GrSLType, kDefault_GrSLPrecision, in onEmitCode()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLVertexShaderBuilder.cpp | 46 if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace() 56 } else if (kVec3f_GrSLType == posVar.getType()) { in transformToNormalizedDeviceSpace()
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D | GrGLShaderBuilder.cpp | 19 SkASSERT(kVec3f_GrSLType == type); in sample_function_name()
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D | GrGLFragmentShaderBuilder.cpp | 141 if (kVec3f_GrSLType != coords[index].getType()) { in ensureFSCoords2D()
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/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 1659 fsBuilder->emitFunction(kVec3f_GrSLType, in emitCode() 1674 fsBuilder->emitFunction(kVec3f_GrSLType, in emitCode() 1743 GrGLShaderVar("normal", kVec3f_GrSLType), in emitLightFunc() 1744 GrGLShaderVar("surfaceToLight", kVec3f_GrSLType), in emitLightFunc() 1745 GrGLShaderVar("lightColor", kVec3f_GrSLType) in emitLightFunc() 1834 GrGLShaderVar("normal", kVec3f_GrSLType), in emitLightFunc() 1835 GrGLShaderVar("surfaceToLight", kVec3f_GrSLType), in emitLightFunc() 1836 GrGLShaderVar("lightColor", kVec3f_GrSLType) in emitLightFunc() 1862 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitLightColorUniform() 1889 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitSurfaceToLight() [all …]
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 258 if (kVec3f_GrSLType == coords[0].getType()) { in emitCode() 1008 kVec3f_GrSLType, kDefault_GrSLPrecision, in emitCode()
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