Searched refs:kernel_height (Results 1 – 1 of 1) sorted by relevance
486 VGint kernel_width, kernel_height, kernel_size; in vegaGaussianBlur() local515 kernel_height = compute_kernel_size(stdDeviationY); in vegaGaussianBlur()516 kernel_size = kernel_width * kernel_height; in vegaGaussianBlur()518 compute_gaussian_kernel(kernel, kernel_width, kernel_height, in vegaGaussianBlur()529 buffer[4] = kernel_width * kernel_height; in vegaGaussianBlur()535 for (j = 0; j < kernel_height; ++j) { in vegaGaussianBlur()541 y = texture_offset(s->height, kernel_height, j, kernel_height/2); in vegaGaussianBlur()551 for (j = 0; j < kernel_height; ++j) { in vegaGaussianBlur()555 VGint kindex = (kernel_width - i - 1) * kernel_height + (kernel_height - j - 1); in vegaGaussianBlur()