/external/skia/src/effects/ |
D | SkLayerRasterizer.cpp | 33 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) in SkLayerRasterizer() argument 38 static void clean_up_layers(SkDeque* layers) { in clean_up_layers() argument 39 SkDeque::F2BIter iter(*layers); in clean_up_layers() 45 SkDELETE(layers); in clean_up_layers() 53 static bool compute_bounds(const SkDeque& layers, const SkPath& path, in compute_bounds() argument 56 SkDeque::F2BIter iter(layers); in compute_bounds() 158 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))); in ReadLayers() local 160 SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)layers->push_back(); in ReadLayers() 166 return layers; in ReadLayers() 221 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec), fLayers->count())); in snapshotRasterizer() local [all …]
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor.c | 678 struct vl_compositor_layer *layer = &s->layers[i]; in gen_vertex_data() 717 struct vl_compositor_layer *layer = &s->layers[i]; in draw_layers() 779 s->layers[i].clearing = i ? false : true; in vl_compositor_clear_layers() 780 s->layers[i].blend = NULL; in vl_compositor_clear_layers() 781 s->layers[i].fs = NULL; in vl_compositor_clear_layers() 782 s->layers[i].viewport.scale[2] = 1; in vl_compositor_clear_layers() 783 s->layers[i].viewport.scale[3] = 1; in vl_compositor_clear_layers() 784 s->layers[i].viewport.translate[2] = 0; in vl_compositor_clear_layers() 785 s->layers[i].viewport.translate[3] = 0; in vl_compositor_clear_layers() 788 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL); in vl_compositor_clear_layers() [all …]
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D | vl_compositor.h | 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
D | C_O_L_R_.py | 34 layers = [] 42 layers.append(LayerRecord(layerName, colorID)) 43 layerLists.append(layers) 69 for (gid, glyphName, layers) in ordered: 70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers))) 71 for layer in layers: 109 layers = [] 115 layers.append (layer) 116 operator.setitem(self, glyphName, layers)
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/external/skia/src/gpu/ |
D | GrLayerHoister.h | 79 static void DrawLayersToAtlas(GrContext* context, const SkTDArray<GrHoistedLayer>& layers); 85 static void DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers); 92 const SkTDArray<GrHoistedLayer>& layers, 99 static void UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers);
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D | GrLayerHoister.cpp | 328 void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) { in DrawLayers() argument 329 for (int i = 0; i < layers.count(); ++i) { in DrawLayers() 330 GrCachedLayer* layer = layers[i].fLayer; in DrawLayers() 331 const SkPicture* pict = layers[i].fPicture; in DrawLayers() 351 initialCTM.preConcat(layers[i].fPreMat); in DrawLayers() 354 layerCanvas->concat(layers[i].fLocalMat); in DrawLayers() 365 FilterLayer(context, gpuSurf->getDevice(), layers[i]); in DrawLayers() 371 const SkTDArray<GrHoistedLayer>& layers) { in UnlockLayers() argument 374 for (int i = 0; i < layers.count(); ++i) { in UnlockLayers() 375 layerCache->removeUse(layers[i].fLayer); in UnlockLayers()
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/external/skia/src/utils/ |
D | SkCanvasStateUtils.cpp | 107 layers = NULL; in SkCanvasState_v1() 116 sk_free(layers[i].mcState.clipRects); in ~SkCanvasState_v1() 120 sk_free(layers); in ~SkCanvasState_v1() 130 SkCanvasLayerState* layers; member in SkCanvasState_v1 260 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); in CaptureCanvasState() 261 layerWriter.flatten(canvasState->layers); in CaptureCanvasState() 340 SkAutoTUnref<SkCanvas> canvasLayer(create_canvas_from_canvas_layer(state_v1->layers[i])); in CreateFromCanvasState() 344 canvas->pushCanvas(canvasLayer.get(), SkIPoint::Make(state_v1->layers[i].x, in CreateFromCanvasState() 345 state_v1->layers[i].y)); in CreateFromCanvasState()
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/external/drm_hwcomposer/ |
D | gl_compositor.cpp | 144 timeline_fd, "GLComposition release fence", layers.size() + 1); in AddLayer() 146 layers.push_back(*layer); in AddLayer() 160 std::vector<hwc_layer_1> layers; member in android::GLComposition 280 work.layers = composition->layers.data(); in DoComposition() 281 work.num_layers = composition->layers.size(); in DoComposition()
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D | glworker.h | 83 hwc_layer_1 *layers; member 99 int Composite(hwc_layer_1 *layers, size_t num_layers,
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D | glworker.cpp | 294 static void ConstructCommands(const hwc_layer_1 *layers, size_t num_layers, in ConstructCommands() argument 301 const hwc_layer_1 &layer = layers[rect_index]; in ConstructCommands() 322 const hwc_layer_1 &layer = layers[i]; in ConstructCommands() 511 int GLWorker::Compositor::Composite(hwc_layer_1 *layers, size_t num_layers, in Composite() argument 560 const struct hwc_layer_1 *layer = &layers[i]; in Composite() 583 ConstructCommands(layers, num_layers, &commands); in Composite() 659 compositor.Composite(work->layers, work->num_layers, work->framebuffer); in DoComposition()
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D | drmdisplaycompositor.cpp | 143 DrmCompositionLayerVector_t *layers = display_comp->GetCompositionLayers(); in ApplyFrame() local 144 for (DrmCompositionLayerVector_t::iterator iter = layers->begin(); in ApplyFrame() 145 iter != layers->end(); ++iter) { in ApplyFrame()
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/external/libvpx/libvpx/vpx/src/ |
D | svc_encodeframe.c | 86 int layers; member 483 si->layers = svc_ctx->spatial_layers; in vpx_svc_init() 489 if (si->layers > 1) { in vpx_svc_init() 493 assert(si->layers <= VPX_SS_MAX_LAYERS); in vpx_svc_init() 494 for (i = 0; i < si->layers; ++i) { in vpx_svc_init() 505 for (i = 0; i < si->layers; ++i) { in vpx_svc_init() 514 for (i = 0; i < si->layers; ++i) in vpx_svc_init() 519 enc_cfg->ss_number_layers = si->layers; in vpx_svc_init() 562 if (layer < 0 || layer >= si->layers) return VPX_CODEC_INVALID_PARAM; in vpx_svc_get_layer_resolution() 564 index = layer + VPX_SS_MAX_LAYERS - si->layers; in vpx_svc_get_layer_resolution() [all …]
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_texture.c | 62 GLuint layers, in st_texture_create() argument 73 assert(layers == 6); in st_texture_create() 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); in st_texture_create() 304 GLuint layers; in st_texture_image_data() local 308 layers = dst->array_size; in st_texture_image_data() 310 layers = u_minify(dst->depth0, level); in st_texture_image_data() 314 for (i = 0; i < layers; i++) { in st_texture_image_data()
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D | st_texture.h | 155 GLuint layers,
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/external/libvpx/libvpx/test/ |
D | vp9_spatial_svc_encoder.sh | 56 for layers in $(seq 1 ${vp9_ssvc_test_layers}); do 57 vp9_spatial_svc_encoder "${test_name}" -l ${layers}
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/external/libvncserver/webclients/novnc/include/ |
D | webutil.js | 25 } else if (document.layers) { 26 return document.layers[id];
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
D | mixer.c | 216 VdpLayer const *layers) in vlVdpVideoMixerRender() argument 296 vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface); in vlVdpVideoMixerRender() 302 assert(layers->struct_version == VDP_LAYER_VERSION); in vlVdpVideoMixerRender() 305 RectToPipe(layers->source_rect, &rect), NULL, NULL); in vlVdpVideoMixerRender() 306 …vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &r… in vlVdpVideoMixerRender() 308 ++layers; in vlVdpVideoMixerRender()
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/external/libopus/src/ |
D | mlp.h | 34 int layers; member
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/external/skia/include/effects/ |
D | SkLayerRasterizer.h | 71 SkLayerRasterizer(SkDeque* layers);
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/external/mesa3d/src/gallium/docs/source/ |
D | glossary.rst | 28 have array members (other resources do not have multiple layers).
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.texture.cube_map_array.txt | 46 Specification tests go through all levels, faces, and layers.
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D | functional.geometry_shading.txt | 81 2D array, and 2D multisample array texture. Tests render to the default layers, 97 to a single layer and in multiple_layers_per_invocation cases to two layers. In
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 1071 int layers; in init() member 1092 int layers = texCubeArraySizes[ndx].layers; in init() local 1094 …_") + de::toString(size) + "x" + de::toString(size) + "x" + de::toString(layers) + "_" + de::toStr… in init() 1096 …Child(new BasicTexStorageCubeArrayCase(m_context, name.c_str(), "", format, size, layers, levels)); in init()
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/external/opencv/ml/src/ |
D | mlcnn.cpp | 114 first_layer = last_layer = network->layers; \ 227 CvCNNLayer* first_layer = network->layers; 340 first_layer = cnn_model->network->layers; 480 network->layers = first_layer; 505 prev_layer = network->layers; 551 layer = network->layers; 1643 layer = cnn->network->layers;
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/external/chromium-trace/trace-viewer/third_party/webapp2/docs/tutorials/ |
D | auth.rst | 22 let's say, ``SQLAlchemy`` or other abstraction layers.
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