Searched refs:levelCount (Results 1 – 4 of 4) sorted by relevance
200 final int levelCount = row.size(); in loadAllDialog() local201 for (int y = 0; y < levelCount; y++) { in loadAllDialog()222 final int levelCount = group.levels.size(); in updateCompletedState() local223 for (int y = 0; y < levelCount; y++) { in updateCompletedState()242 final int levelCount = group.levels.size(); in packCompletedLevels() local243 for (int y = 0; y < levelCount; y++) { in packCompletedLevels()
171 size_t SkMipMap::AllocLevelsSize(int levelCount, size_t pixelSize) { in AllocLevelsSize() argument172 if (levelCount < 0) { in AllocLevelsSize()175 int64_t size = sk_64_mul(levelCount + 1, sizeof(Level)) + pixelSize; in AllocLevelsSize()
45 static size_t AllocLevelsSize(int levelCount, size_t pixelSize);
1818 const int levelCount = getLevelCount(info); in getLastFullLevel() local1821 for (int level = 0; level < levelCount; level++) in getLastFullLevel()1829 return levelCount -1; in getLastFullLevel()