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/external/mesa3d/src/glsl/
Dlink_uniforms.cpp428 struct gl_uniform_block *linked_block = &(*linked_blocks)[linked_block_index]; in link_cross_validate_uniform_block() local
430 memcpy(linked_block, new_block, sizeof(*new_block)); in link_cross_validate_uniform_block()
431 linked_block->Uniforms = ralloc_array(*linked_blocks, in link_cross_validate_uniform_block()
433 linked_block->NumUniforms); in link_cross_validate_uniform_block()
435 memcpy(linked_block->Uniforms, in link_cross_validate_uniform_block()
437 sizeof(*linked_block->Uniforms) * linked_block->NumUniforms); in link_cross_validate_uniform_block()
439 for (unsigned int i = 0; i < linked_block->NumUniforms; i++) { in link_cross_validate_uniform_block()
441 &linked_block->Uniforms[i]; in link_cross_validate_uniform_block()