Searched refs:loadEngineFor (Results 1 – 3 of 3) sorted by relevance
273 virtual const LanguageBreakEngine *loadEngineFor(UChar32 c, int32_t breakType);
195 const LanguageBreakEngine *newlbe = loadEngineFor(c, breakType); in getEngineFor()221 ICULanguageBreakFactory::loadEngineFor(UChar32 c, int32_t breakType) { in loadEngineFor() function in ICULanguageBreakFactory
172 void loadEngineFor() { in loadEngineFor() function