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Searched refs:localCoords (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGeometryProcessor.h47 const char* localCoords, in emitTransforms() argument
50 this->emitTransforms(gp, posVar, localCoords, SkMatrix::I(), tin, tout); in emitTransforms()
55 const char* localCoords,
DGrGLGeometryProcessor.cpp21 const char* localCoords, in emitTransforms() argument
83 vb->codeAppendf("%s = (%s * vec3(%s, 1)).xy;", v.vsOut(), uniName, localCoords); in emitTransforms()
85 vb->codeAppendf("%s = %s * vec3(%s, 1);", v.vsOut(), uniName, localCoords); in emitTransforms()
/external/skia/src/gpu/
DGrContext.cpp748 const GrColor* colors, const SkPoint* localCoords, in Create() argument
752 localCoords, bounds)); in Create()
877 const GrColor* colors, const SkPoint* localCoords, const SkRect& bounds) { in DrawVerticesBatch() argument
899 if (localCoords) { in DrawVerticesBatch()
900 installedGeo.fLocalCoords.append(vertexCount, localCoords); in DrawVerticesBatch()