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Searched refs:lodX (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/utils/
DSkPatchUtils.cpp158 int lodX = static_cast<int>(SkMaxScalar(topLength, bottomLength) / kPartitionSize); in GetLevelOfDetail() local
161 return SkISize::Make(SkMax32(8, lodX), SkMax32(8, lodY)); in GetLevelOfDetail()
193 const SkColor colors[4], const SkPoint texCoords[4], int lodX, int lodY) { in getVertexData() argument
194 if (lodX < 1 || lodY < 1 || NULL == cubics || NULL == data) { in getVertexData()
199 const int64_t lodX64 = (lodX + 1), in getVertexData()
209 if (data->fVertexCount > 10000 || lodX > 200 || lodY > 200) { in getVertexData()
210 SkScalar weightX = static_cast<SkScalar>(lodX) / (lodX + lodY); in getVertexData()
211 SkScalar weightY = static_cast<SkScalar>(lodY) / (lodX + lodY); in getVertexData()
215 lodX = static_cast<int>(weightX * 200); in getVertexData()
217 data->fVertexCount = (lodX + 1) * (lodY + 1); in getVertexData()
[all …]
DSkPatchUtils.h118 int lodX, int lodY);
/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp277 float lodX; in init() member
298 const float lodX = cases[caseNdx].lodX; in init() local
302 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
831 float lodX; in init() member
855 const float lodX = cases[caseNdx].lodX; in init() local
859 const float sX = deFloatExp2(lodX)*viewportW / float(tex->getRefTexture().getWidth()); in init()
Des3fTextureFilteringTests.cpp211 float lodX; in init() member
229 const float lodX = cases[caseNdx].lodX; in init() local
233 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()
851 const float lodX = curCase.lod.x(); in iterate() local
855 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTexture().g… in iterate()
1091 const float lodX = curCase.lod.x(); in iterate() local
1097 …const float sX = deFloatExp2(lodX)*float(viewport.width) / float(m_gradientTex->getRefTextu… in iterate()
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp211 float lodX; in init() member
229 const float lodX = cases[caseNdx].lodX; in init() local
233 …const float sX = deFloatExp2(lodX)*viewportW / float(m_textures[texNdx]->getRefTexture().getWidth… in init()