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Searched refs:logicalBaseFormat (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstore.c96 can_swizzle(GLenum logicalBaseFormat) in can_swizzle() argument
98 switch (logicalBaseFormat) { in can_swizzle()
320 GLenum logicalBaseFormat, in _mesa_make_temp_float_image() argument
329 const GLint components = _mesa_components_in_format(logicalBaseFormat); in _mesa_make_temp_float_image()
337 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()
338 logicalBaseFormat == GL_RGB || in _mesa_make_temp_float_image()
339 logicalBaseFormat == GL_RG || in _mesa_make_temp_float_image()
340 logicalBaseFormat == GL_RED || in _mesa_make_temp_float_image()
341 logicalBaseFormat == GL_LUMINANCE_ALPHA || in _mesa_make_temp_float_image()
342 logicalBaseFormat == GL_LUMINANCE || in _mesa_make_temp_float_image()
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Dtexstore.h75 GLenum logicalBaseFormat,
84 GLenum logicalBaseFormat,