Searched refs:logicalBaseFormat (Results 1 – 2 of 2) sorted by relevance
96 can_swizzle(GLenum logicalBaseFormat) in can_swizzle() argument98 switch (logicalBaseFormat) { in can_swizzle()320 GLenum logicalBaseFormat, in _mesa_make_temp_float_image() argument329 const GLint components = _mesa_components_in_format(logicalBaseFormat); in _mesa_make_temp_float_image()337 ASSERT(logicalBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()338 logicalBaseFormat == GL_RGB || in _mesa_make_temp_float_image()339 logicalBaseFormat == GL_RG || in _mesa_make_temp_float_image()340 logicalBaseFormat == GL_RED || in _mesa_make_temp_float_image()341 logicalBaseFormat == GL_LUMINANCE_ALPHA || in _mesa_make_temp_float_image()342 logicalBaseFormat == GL_LUMINANCE || in _mesa_make_temp_float_image()[all …]
75 GLenum logicalBaseFormat,84 GLenum logicalBaseFormat,