Searched refs:lowp (Results 1 – 23 of 23) sorted by relevance
16 invariant varying lowp float x0;32 invariant varying lowp float x0;51 varying lowp float x0;67 varying lowp float x0;125 invariant lowp varying float x0;141 invariant lowp varying float x0;160 varying invariant lowp float x0;176 varying invariant lowp float x0;195 varying lowp invariant float x0;211 varying lowp invariant float x0;[all …]
8 uniform lowp sampler2D s;30 uniform lowp samplerCube s;
388 desc "varying declared as highp in vertex shader, but lowp in fragment shader"407 varying lowp vec2 var;418 desc "varying declared as lowp in vertex shader, but mediump in fragment shader"427 varying lowp vec4 var;1533 desc "Vertex side struct has mediump, fragment side struct lowp."1549 struct Struct {lowp float a;};1562 desc "Vertex side struct has lowp, fragment side struct mediump."1567 struct Struct {lowp float a;};1591 desc "Vertex side struct has lowp, fragment side struct implicit mediump."1596 struct Struct {lowp float a;};
652 float func (in lowp float a)681 void func (out lowp float a)709 void func (inout lowp float a)965 int func (in lowp int a)994 void func (out lowp int a)1022 void func (inout lowp int a)2940 float func (lowp float f)3048 lowp float func (float f)
346 case lowp358 float lowp = 1.0;
17 invariant smooth centroid out lowp float x0;36 smooth centroid in lowp float x0;58 smooth centroid out lowp float x0;77 smooth centroid in lowp float x0;140 invariant centroid out lowp float x0;159 centroid in lowp float x0;181 centroid out lowp float x0;200 centroid in lowp float x0;308 invariant smooth lowp centroid out float x0;327 smooth lowp centroid in float x0;[all …]
227 desc "varying declared as highp in vertex shader, but lowp in fragment shader"248 in lowp vec2 var;260 desc "varying declared as lowp in vertex shader, but mediump in fragment shader"270 out lowp vec4 var;2406 desc "Vertex side uniform has lowp, fragment side uniform highp."2412 uniform lowp int u_val;2435 desc "Vertex side uniform has lowp, fragment side uniform mediump."2441 uniform lowp vec3 u_val;3413 desc "Vertex side struct has mediump, fragment side struct lowp."3431 struct Struct {lowp float a;};[all …]
982 float func (in lowp float a)1013 void func (out lowp float a)1043 void func (inout lowp float a)1317 int func (in lowp int a)1348 void func (out lowp int a)1378 void func (inout lowp int a)3512 float func (lowp float f)3635 lowp float func (float f)
960 case lowp973 float lowp = 1.0;
41 to lowp and mediump precisions even though the GLSL specification43 lowp operations are expected to produce either an infinity or the81 | | 2 ULP | | mediump, lowp |84 | | 2 ULP | | mediump, lowp |86 | | 2 ULP | -1 <= x <= 1 | mediump, lowp |88 | | 2 ULP | -1 <= x <= 1 | mediump, lowp |90 | | 2 ULP | !(x == 0 && y == 0) | mediump, lowp |92 | | 2 ULP | | mediump, lowp |111 The precisions for exponential functions for mediump and lowp have been120 | | 2 ULP | | lowp |[all …]
107 in lowp float geo_in[];163 in lowp float geo_out;189 in lowp float geo_in[];
186 in lowp float geo_in[];
192 in lowp float tc_in[];269 in lowp float te_out;311 in lowp float tc_out[];
434 lowp KEYWORD(120, 130 || ES, LOWP);
1357 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_11358 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_21359 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_31360 dEQP-GLES2.functional.shaders.invariance.lowp.loop_01361 dEQP-GLES2.functional.shaders.invariance.lowp.loop_1
357 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_1358 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_3
5324 const FloatFormat lowp (0, 0, 7, false, tcu::YES); in addBuiltinPrecisionTests() local5325 const PrecisionTestContext ctx (testCtx, renderCtx, highp, mediump, lowp, in addBuiltinPrecisionTests()
6652 dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_06653 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp6654 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump6655 dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_highp6656 dEQP-GLES2.functional.shaders.invariance.lowp.loop_26657 dEQP-GLES2.functional.shaders.invariance.lowp.loop_36658 dEQP-GLES2.functional.shaders.invariance.lowp.loop_4
17453 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_017454 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_217455 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_lowp17456 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_mediump17457 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_highp17458 dEQP-GLES3.functional.shaders.invariance.lowp.loop_017459 dEQP-GLES3.functional.shaders.invariance.lowp.loop_117460 dEQP-GLES3.functional.shaders.invariance.lowp.loop_217461 dEQP-GLES3.functional.shaders.invariance.lowp.loop_317462 dEQP-GLES3.functional.shaders.invariance.lowp.loop_4
15951 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_015952 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_lowp15953 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_mediump15954 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_highp15955 dEQP-GLES3.functional.shaders.invariance.lowp.loop_215956 dEQP-GLES3.functional.shaders.invariance.lowp.loop_315957 dEQP-GLES3.functional.shaders.invariance.lowp.loop_4
16022 dEQP-GLES3.functional.shaders.invariance.lowp.common_subexpression_016023 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_lowp16024 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_mediump16025 dEQP-GLES3.functional.shaders.invariance.lowp.subexpression_precision_highp16026 dEQP-GLES3.functional.shaders.invariance.lowp.loop_216027 dEQP-GLES3.functional.shaders.invariance.lowp.loop_316028 dEQP-GLES3.functional.shaders.invariance.lowp.loop_4