Searched refs:lp_fragment_shader (Results 1 – 6 of 6) sorted by relevance
42 struct lp_fragment_shader;101 struct lp_fragment_shader *shader;109 struct lp_fragment_shader struct
48 struct lp_fragment_shader;64 struct lp_fragment_shader *fs;
218 struct lp_fragment_shader *shader, in generate_fs()443 struct lp_fragment_shader *shader, in generate_fs_loop()762 struct lp_fragment_shader *shader, in generate_fragment()1218 struct lp_fragment_shader *shader, in generate_variant()1307 struct lp_fragment_shader *shader; in llvmpipe_create_fs_state()1311 shader = CALLOC_STRUCT(lp_fragment_shader); in llvmpipe_create_fs_state()1405 llvmpipe->fs = (struct lp_fragment_shader *) fs; in llvmpipe_bind_fs_state()1462 struct lp_fragment_shader *shader = fs; in llvmpipe_delete_fs_state()1565 struct lp_fragment_shader *shader, in make_variant_key()1663 struct lp_fragment_shader *shader = lp->fs; in llvmpipe_update_fs()
51 const struct lp_fragment_shader *lpfs = llvmpipe->fs; in compute_vertex_info()
210 const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; in setup_point_coefficients()
800 struct lp_fragment_shader *fs = lp->fs; in lp_make_setup_variant_key()