Searched refs:mAnimate (Results 1 – 2 of 2) sorted by relevance
199 mAnimate = false; in RenderingWidget()336 if (mAnimate) in keyPressEvent()345 mAnimate = true; in keyPressEvent()359 mAnimate = false; in stopAnimation()512 if (mAnimate) in resetCamera()548 mAnimate = true; in resetCamera()
31 bool mAnimate; variable