Searched refs:mIndices (Results 1 – 3 of 3) sorted by relevance
41 mIndices.push_back(new std::vector<int>); in IcoSphere()42 std::vector<int>& indices = *mIndices.back(); in IcoSphere()50 while(mIndices.size()<levels) in IcoSphere()56 while (level>=int(mIndices.size())) in indices()58 return *mIndices[level]; in indices()65 const std::vector<int>& indices = *mIndices.back(); in _subdivide()66 mIndices.push_back(new std::vector<int>); in _subdivide()67 std::vector<int>& refinedIndices = *mIndices.back(); in _subdivide()102 while (level>=int(mIndices.size())) in draw()112 … glDrawElements(GL_TRIANGLES, mIndices[level]->size(), GL_UNSIGNED_INT, &(mIndices[level]->at(0))); in draw()
26 std::vector<std::vector<int>*> mIndices; variable
68 std::vector<int> mIndices; variable