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Searched refs:mInitFrame (Results 1 – 2 of 2) sorted by relevance

/external/eigen/demos/opengl/
Dquaternion_demo.cpp486 mInitFrame.orientation = mCamera.orientation().inverse(); in initializeGL()
487 mInitFrame.position = mCamera.viewMatrix().translation(); in initializeGL()
531 aux1 = aux0.lerp(duration/2,mInitFrame); in resetCamera()
543 m_timeline[2] = mInitFrame; in resetCamera()
Dquaternion_demo.h30 Frame mInitFrame; variable