Searched refs:mInitFrame (Results 1 – 2 of 2) sorted by relevance
486 mInitFrame.orientation = mCamera.orientation().inverse(); in initializeGL()487 mInitFrame.position = mCamera.viewMatrix().translation(); in initializeGL()531 aux1 = aux0.lerp(duration/2,mInitFrame); in resetCamera()543 m_timeline[2] = mInitFrame; in resetCamera()
30 Frame mInitFrame; variable